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Everyone and their mother complained about the ease of steam rolling once you got past the initial growing pains of the campaign. It's not hard to keep them under control until the late game. If you have a political party that doesn't like you, you can enact an edict that gives you +10 relations with them, you can assassinate the leader and get a new one with better traits, or you can just use the generals from that party to win battles. I'm half way through a Parthia campaign and it hasn't happened. I played a full campaign as Antony's Rome and it only happened once. But by the 4th, 5th and so on it just becomes a tedious mechanic that just creates busy work I don't disagree in principal, it just happens too often. It was about time that there was a factor that threatened the invincible lategame player empires without being a lame scripted off-map invasion or "everyone now hates you" type of turnabouts. Those are the perils of having a large empire. I finally had enough and installed a mod that set loyalty to 10,000 By them time I put it down I have 5 turns before I'm right back at high chance of secession. Quite irritating when I have half my armies fighting in Europe and the other half in Asia and all of a sudden Africa secedes and spawns a stack and a half with 4 agents and starts sacking cities. With the update it's gone from never having a secession/civil war to having 6 of them a game.

At first it was ok, playing Rome though I end up with a secession every 15-20 turns. This new update sucks big time - it has turned the game into Rome Total Politics Is there a way to roll back to a version prior to this politics update? Or a way to disable it through a mod perhaps?

